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Sopano
Member
Join Date: Sep 2013
Location: Bosna Hercek
Old 09-06-2014 , 21:41   Re: [CS:S] Bomb Events
Reply With Quote #27

ok i deleted all files and putted 1.4.1v on server restarted server but i found out even when i deleted the server i still get 1.2v cfg file with configurations and all settings are the same.

Code:
// This file was auto-generated by SourceMod (v1.6.0-dev+4226)
// ConVars for plugin "Bomb_Events.smx"


// Enable message when player stop planting the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_abort "0"

// Enable message when a player stop defusing the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_abortdefuse "0"

// Path to sound when bomb has been defused (cstrike/sound).
// -
// Default: "misc/laugh.wav"
be_defuse_sound "efectuz/laugh.wav"

// Enable message when a player defused the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_defused "0"

// Enable message when a player is defusing the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_defusing "0"

// Enable message when a player dropped the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_dropped "1"

// -
// Default: "1"
be_enabled "1"

// Path to sound when bomb has exploded (cstrike/sound).
// -
// Default: "misc/witch.wav"
be_explode_sound "efectuz/witch.wav"

// Enable message when bomb has exploded.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_exploded "0"

// Enable message when player picked up the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_pickup "1"

// Path to sound when bomb has planted (cstrike/sound).
// -
// Default: "misc/c4powa.wav"
be_plant_sound "efectuz/bombabh.mp3"

// Enable message when a player planted the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_planted "1"

// Enable message when player is planting the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_planting "0"

// Type of message.
// 1 = Hint, 2 = Chat, 3 = Center
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "3.000000"
be_printtype "1"

// Enable bomb sounds.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_sounds "1"

// Bomb Events
// -
// Default: "1.2"
bombevents_version "1.2"
SOUNDS STILL DONT WORK :S
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