Quote:
Originally Posted by Bacardi
What I have understand, in server, you not need install custom files in "custom" folder. Just do it same old way like before.
Clients just install all they inside they "custom" folder. And download server files in "downloads" folder.
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If they did that, it's for a good reason ! if he deleted the file materials, models and sound is that it creates conflicts in the engine due to their change, so they recommend placing custom files in the "custom" folder.
For example, if the manager of a server transfers the old content "cstrike/materials/..." directly in the new "cstrike/materials..." This will create a conflict of original game files will double due to the VPK file !
Must understand that if you put your content in "cstrike/custom/myfolder/materials..." engine translates like this "cstrike/materials..."
Sorry for my English