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[L4D2]ThirdPerson_To_POV (1.5 - 19/12/2017)
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Visual77
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Join Date: Jan 2009
07-12-2017 , 02:45 Re: [L4D2]ThirdPerson_To_POV (1.3.1 - 27/6/2017)
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Ok. Is there a reason why you set iCamRef[iClient] = -1; in the death calllback events,
but not in the Hook_OnPostThinkPost were you're also killing the point_viewcontrol_survivor entity?
Last edited by Visual77; 07-12-2017 at
02:46
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