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[L4D] Event Debugger
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axelnieves2012
Senior Member
Join Date: Oct 2014
Location: Argentina
10-27-2018 , 17:32 Re: [L4D] Event Debugger
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Hi i Need to hook mission_lost and finale_start
BUT i need the plugin tells me the reason of mission fail. how to?
possible reassons:
all players dead,
last standing man incapacitated,
just one player alive in The Sacrifice finale,
I'm trying to block "mission_lost" when there is less than 2 players alive but there is 1 player alive (sacrifice finale). So i need to hook that error message but i dont know how.
I need mission_lost again if last standing man dies.
thanks
axelnieves2012
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