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New Member
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09-21-2020
, 01:08
Re: env_beam didnīt recognize endpoint....
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#4
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Quote:
Originally Posted by andi67
Thx, well the env_steam(both) are spawned on the right position also the vecs are printed out correctly , from what i know is that this
DispatchKeyValue(beam, "LightningStart", startName);
DispatchKeyValue(beam, "LightningEnd", endName);
should set the startentity i DispatchKeyValue(beam, "LightningStart", startName); and the endentity DispatchKeyValue(beam, "LightningEnd", endName);
Iīm gonna try your sugesstions out.....thx
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how could you finally solve this?
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