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Blakeocity
Senior Member
Join Date: Nov 2009
Old 03-22-2010 , 04:45   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Reply With Quote #5

Going to try it right now.

Thanks V10 for all your work on the 8+ Player support.

edit: Moments after failing a charge I was kicked for this reason:

Quote:
Disconnect: Kicked by Console : CBaseEntity::InputKill().
Disconnect: Kicked by Console : CBaseEntity::InputKill().

Last edited by Blakeocity; 03-22-2010 at 06:09.
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