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Use the return Plugin_Handled at the end of the command listener callback so it doesn't print the original chat command and prints the custom message with colors. That should work, if the colors are applying correctly as you planned you should be free to go.
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Ok and how can I do something like, when a player is dead CPrintToChatEx(client, client, "*DEAD*{darkgrey}%s{default} : %s", sClientName, sMessage) ?
And do something like CPrintToChat can use the chat team without showing a message to all?
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