Thread: m_hActiveWeapon
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Old 05-05-2019 , 16:12   Re: m_hActiveWeapon
Reply With Quote #9

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Originally Posted by SZOKOZ View Post
I'm guessing you want to attach something to the weapon and that's why you want the coordinate. Otherwise the player coordinate would be good enough. If you want to attach something to the weapon, attaching to the player bone the active weapon usually is will work well enough.
You're right. I need to attach particle effect to the muzzle of the weapon.
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