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V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 08-05-2013 , 08:44   Re: [EXTENSION] [L4D2] Melee Spawn Control (1.0.0.4)
Reply With Quote #15

Quote:
Originally Posted by V1SoR View Post
The sig is common for both platforms because it's just the keyword(knife). It's also probably a tad faster to patch it once instead of detouring and overriding the return value on every call.
This is wrong. Bad programming style. And I not see any reason for string patching, instead of detour correct functions. It very fast and stable in c.
Also in future this "keyword" can be used in other code and can break works and \ or game logic.
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I good speak on russian =)

Last edited by V10; 08-05-2013 at 08:46.
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