Thread: ResetScore
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 11-24-2020 , 01:24   Re: ResetScore
Reply With Quote #8

OciXCrom gave you 4 steps to complete to make it work like you requested. You only did the first step. Here is the list of steps laid out in a more explicit format so that it's easier to understand what you need to do.
  1. Add a global bool: new bool:g_bHasReset[33]
  2. set it to true once the player resets: g_bHasReset[id] = true
  3. next round set it to false: arrayset(g_bHasReset, false, sizeof g_bHasReset)
  4. If the bool is true, block the command.

You need to add code for each of these steps.
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Last edited by fysiks; 11-24-2020 at 01:27.
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