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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 02-28-2017 , 17:35   Re: Disconnect Reason
Reply With Quote #80

But that does not tell you why, right? May as well use client_disconnect(). There will always be a delay when a player times out and when client_disconnect() gets called because the game does not know he is gone until he fails to respond for a certain interval -- just the nature of the UDP protocol. I tested this recently and IIRC, it was ~1 minute.
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Last edited by Bugsy; 02-28-2017 at 17:44.
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