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Mystik Spiral
Senior Member
Join Date: Oct 2020
Location: Orlando, FL
Old 12-08-2020 , 15:08   Re: [L4D2] Reverse Friendly-Fire [v1.1 (08-Dec-2020)]
Reply With Quote #5

Released v1.1...

If attacker weapon has incendiary/explosive ammo, increase damage to attacker by 12.5%.

I haven't yet figured out how to tell if the grenade launcher (projectile) has incendiary/explosive ammo, so there is no extra damage for that weapon yet. All other primary weapons should be working fine with higher damage when using special ammo. The special ammo extra damage is not a true reversal, but is a good compromise until/if I figure out how to directly reverse it.
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