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vijayar
Senior Member
Join Date: Sep 2020
Old 04-04-2021 , 12:11   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #604

Is there any configuration required to get workshop maps working with this plugin ? I see a workshop folder under -/deathmatch/spawns - which is empty, not sure if any files have to be copied here.

In my server instance, the workshop collection is working fine with the Valve's Deathmatch instance ; maps change as expected and no issue with the game play. However when I install this plugin and run the instance the workshop maps do not load instead a default std map loads.

For e.g I want to use a workshop map de_dust2_classic. Maps loads and works without issue with Valve Deathmatch, but when using this plugin the default de_dust2 map loads instead of the workshop maps. I can see in console the workshop map getting selected however not sure why it switches to default dust2 instead.

PHP Code:
CHANGELEVELChoosing map 'workshop/251503289/de_dust2_classic' 
L 04/04/2021 21:20:45server_cvar"nextlevel" "workshop/251503289/de_dust2_classic"
CHANGELEVELConVar 'nextlevel' is setnext map will be 'workshop/251503289/de_dust2_classic'
CHANGE LEVELworkshop/251503289/de_dust2_classic
L 04
/04/2021 21:20:50: [SMChanged map to "de_dust2" 
EDIT - Solved. Had to enter 'workshop/251503289/de_dust2_classic' in the gamemode_server.txt file. I had only put "de_dust2_classic"

Last edited by vijayar; 04-06-2021 at 02:33.
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