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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-20-2010 , 16:10   Re: UPDATE: Recent Valve change limits creativity for server mods. (Petition)
Reply With Quote #114

Of course it's been tried. This filtering is done clientside.
However there are a few limited loopholes, such as the one voogru uses in his patch.
C_BaseAttributableItem::ValidateEntityAttache dToPlayer(void) is the function in question, there is another one somewhere else as well, in C_BaseEntity I think.
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