Quote:
Originally Posted by shareddefs.h
Code:
// settings for m_takedamage
#define DAMAGE_NO 0
#define DAMAGE_EVENTS_ONLY 1 // Call damage functions, but don't modify health
#define DAMAGE_YES 2
#define DAMAGE_AIM 3
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Not that it really matters in this case, but the range of a single byte goes from -128 to 127 (or from 0 to 255 if unsigned)
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