Quote:
Originally Posted by yzybb
Hi,I hope this effect can be added to make it look more natural, haha
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Done:
Code:
1.3 (18-Sep-2020)
- Changed cvar "l4d_safe_spam_open" adding option "2" to make the door fall. Thanks to "yzybb" for requesting.
Quote:
Originally Posted by yzybb
In addition, when you are in the final safe house, keep repeating the opening and closing actions, the door will be abnormal and the timer will be invalid
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Don't know what you mean by this.
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