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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 09-18-2020 , 19:41   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.3) [18-Sep-2020]
Reply With Quote #14

Quote:
Originally Posted by yzybb View Post


Hi,I hope this effect can be added to make it look more natural, haha
Done:
Code:
1.3 (18-Sep-2020)
    - Changed cvar "l4d_safe_spam_open" adding option "2" to make the door fall. Thanks to "yzybb" for requesting.

Quote:
Originally Posted by yzybb View Post
In addition, when you are in the final safe house, keep repeating the opening and closing actions, the door will be abnormal and the timer will be invalid
Don't know what you mean by this.
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