while we are talking about bill, great model by the way. Like flaminSarge said... lets please include the textures. Also, let's look at his config file and discuss "sound_precache"
specifically, what needs to be precached (if thats a word)
I am sure however that that a file does not need to be entered twice ( 1 and 8 )
Code:
"sound_precache"
{
"1" "freak_fortress_2\bill\bgm.mp3"
"2" "freak_fortress_2\bill\deathscream01.wav"
"3" "freak_fortress_2\bill\deathscream02.wav"
"4" "freak_fortress_2\bill\deathscream03.wav"
"5" "freak_fortress_2\bill\deathscream04.wav"
"6" "freak_fortress_2\bill\deathscream05.wav"
"7" "freak_fortress_2\bill\deathscream06.wav"
"8" "freak_fortress_2\bill\bgm.mp3"
"9" "freak_fortress_2\bill\intro1.wav"
"10" "freak_fortress_2\bill\intro2.wav"
"11" "freak_fortress_2\bill\kill1.wav"
"12" "freak_fortress_2\bill\kill2.wav"
"13" "freak_fortress_2\bill\kill3.wav"
"14" "freak_fortress_2\bill\kill4.wav"
"15" "freak_fortress_2\bill\kill5.wav"
"16" "freak_fortress_2\bill\kill6.wav"
"17" "freak_fortress_2\bill\kill7.wav"
"18" "freak_fortress_2\bill\kill8.wav"
"19" "freak_fortress_2\bill\kill9.wav"
"20" "freak_fortress_2\bill\kill10.wav"
"21" "freak_fortress_2\bill\next.wav"
"22" "freak_fortress_2\bill\hello.wav"
}
Can one of the guru's here teach us all what does and does not need to be mentioned in "sound_precache"
and do we need to use "mod_precache" in all boss configs?