View Single Post
evans
Senior Member
Join Date: May 2021
Location: OnSmokeDetonate();
Old 12-18-2023 , 03:35   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)
Reply With Quote #647

Hi, first of all Big Up Franug, Anubis and the other guys who cooperated! Good job as hell!!! Never got this state with any zombie reloaded version in the past...
I'm running now like 90+ plugins on my cs:go linux server with zombiereloaded 3.6.5 Franug edition + zombiereloaded_sounds 3.7.3 from Anubis. Error log absolutely clean after few days of intense gaming. Incredible hahahaha..

Only rarely i am encountering to this error as mentioned above by Kewnru

Code:
L 05/11/2023 - 23:07:46: [SM] Exception reported: Script execution timed out
L 05/11/2023 - 23:07:46: [SM] Blaming: zombiereloaded.smx
L 05/11/2023 - 23:07:46: [SM] Call stack trace:
L 05/11/2023 - 23:07:46: [SM] [1] Line 858, zr/weapons/weapons.inc::WeaponsRemoveClientGrenades
L 05/11/2023 - 23:07:46: [SM] [2] Line 933, zr/weapons/weapons.inc::WeaponsRemoveAllClientWeapons
L 05/11/2023 - 23:07:46: [SM] [3] Line 778, zr/infect.inc::InfectHumanToZombie
L 05/11/2023 - 23:07:46: [SM] [4] Line 351, zr/infect.inc::InfectOnClientHurt
L 05/11/2023 - 23:07:46: [SM] [5] Line 246, zr/event.inc::EventPlayerHurt
I'm aware of this:
Code:
Set zr_infect_weapons_drop to "0" on zombiereloaded.cfg
But what if i want to keep grenades and weapons for other players to pick up, are you planning fix for this? Thanks so much for your job anyway. Regards.
__________________
evans is offline