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[L4D] Frustian's Competitive L4D Plugin (1.3.2)
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ChillyWI
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Join Date: Aug 2008
09-01-2009 , 15:15 Re: [L4D] Frustian's Competitive L4D Plugin (0.2.1)
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Figured it out. We had Ready Up doing the mid-round re-ready, which was forcing one team's score to 200 and then to 200*multiplier-teamdamage_during_restart. So I fixed that and it's confirmed it has nothing to do with this mod.
Thanks again.
ChillyWI
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