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ChillyWI
Senior Member
Join Date: Aug 2008
Old 09-01-2009 , 15:05   Re: [L4D] Frustian's Competitive L4D Plugin (0.2.1)
Reply With Quote #25

Quote:
Originally Posted by Frus View Post
@Chilly: read the known bugs, that will happen if somebody on your team did not grab a set of pills at the beginning.
Ahh, that's what happened. We noticed an extra set of pills in the beginning, but everyone had theirs. I've seen that happen on rare occasions with kits too, where a team gets an extra. I'll just instruct our players to shoot a teammate once and have them take their pills so all can be picked up right away.

You might want to consider it on your end as well, though. Maybe make the kits the ones in the starting safe room and the pills at the finale itself? That way the functionality would work right and they'd just have to leave the extra kit @ the start. Dunno if that would work for all situations though. Hope you figure something out.

I've disabled the ready up plugin and removed all other customized settings other than Ydiss' ProMaps configs w/ Stripper. Will report back. Thanks for your help and kudos for a good mod.
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