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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 11-10-2012 , 22:57   Re: [Subplugin] War3 Ability Pack
Reply With Quote #3

I modified this some while ago.
- All abilities used shared variable for buttons, had to make more so that bosses could have multiple abilities.
- Point hurt was destroying players, used sdkhooks instead for predictable damage. If you get engine time you can calculate death by ability and assign a weapon death string and damage icon.
- Abilities were too spammy, had to add cooldown timer so players wouldn't use all their abilities in 1 second.
- Chain lightning var was counting hits in the loop. Can change this or add another var so that chain lightening has max targets it can hit per cast, and also grant the players X skills to cast.
- Vars can also be passed for CL range and damage falloff (say .6 and .3) for 60% range and 30% damage per hit, or whatever.
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