"Games"{ "nmrih" { "Addresses" { "CEventQueue::Clear" { "windows" { "signature" "CNMRiH_GameRules::CleanAndResetMap" //Tells it to use this signature which is in the signatures block "read" "228" //Tells it to read 228 bytes and get the pointer for what is here } //"linux"{} "read" "0" } } "Signatures" { /* Used solely to get the offset for CEventQueue::Clear */ "CNMRiH_GameRules::CleanAndResetMap" { "library" "server" "windows" "\x55\x8B\xEC\xA1****\x83\xEC\x24\x83\x78\x30\x00\x56\x57" "linux" "@_ZN16CNMRiH_GameRules16CleanAndResetMapEv" } } }}