Quote:
Originally Posted by Thraka
Are you sure the game respects the convar changes? I've changed the game type from coop to versus before, and it doesn't let infected players spawn. I think you need to start on the level with those settings, which is what the lobby system is for. I'll add this into my script if you can verify that when you change difficulty from easy to expert mid-level, it will work. For example, on expert, the regular zombies only need to hit you four times to take you down.
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Of course I am sure.
Strange that you have a this question
Such difficulty can change at the voting of players and more than once for the map!
Then from the plug-in your version there is no sense, because it will check the difficulty only when loading the next map.
2ColdnessCalms
path for config file - %gamepath%\cfg
config file is executed at map start (in
Thraka version)
or
at map start and at convar mp_gamemode or z_difficulty change event (in my version)