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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 05-23-2018 , 07:33   Re: [CS:GO] Friendly Fire > Killshot Reverse 2.0.0 [2018.05.19]
Reply With Quote #49

This should do it with the below configuration.

Code:
killshotreverse_enable			1		// Enable/Disable the plugin from editing damage values.
killshotreverse_dmgratio		1.0		// The ratio of damage to apply back to the attacker.
killshotreverse_disablealldamage	0		// Disable all damage between all players.
killshotreverse_disablefalldamage	0		// Disables fall damage for players.
killshotreverse_reversealldamage	1		// Reverses all damage to attacking player.
killshotreverse_disableknifedamage	0		// Disabled friendly fire for knife damage.
killshotreverse_rounddisabletimer	0.0		// Disable friendly fire for the first x seconds of each round.
killshotreverse_roundenabletimer	15.0		// Damage is reversed during the first x seconds of each round.
killshotreverse_blockvictimdamage	0		// Victims wont receive damage from friendly fire killshots
killshotreverse_blockkillshotsonly	0		// Allows all friendly fire damage to be reversed
killshotreverse_blockonroundend		1		// Blocks friendly fire damage after a round has ended.
killshotreverse_debugmessages		0		// Prints debug messages to client consoles.
Edit: Let me know how it goes so I can update the main post.
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Last edited by Neuro Toxin; 05-23-2018 at 17:52.
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