Quote:
Originally Posted by wicho
You can create a day called "hot potato" which is like your ticking bomb but only has grenade or can be an entity, select a certain group of players and drop all weapons and give a grenade (he grenade) or entity, the players have some time (it can be 30 seconds or less) to throw the grenade at another player and hit him to pass the bomb, if the player throws the grenade at another player who has the grenade, the grenade will disappear and give him another grenade or if the grenade fails, the grenade will disappear and give him another, If time runs out the players who have the grenade will explode and so on.
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Very nice idea in edition I'll make once the player throw the potato at others, on failure the potato will fly back towards him
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