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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 04-14-2012 , 14:39   Re: [L4D2] SI Limit Remover
Reply With Quote #7

Quote:
Originally Posted by el_psycho View Post
Sorry if i didn't express myself in the best way. I fail at trying to be concise
What i meant is that i get about 8 special infected spawning every time, even when i set the multislots cvar l4d_multislots_max_infected to 5. My guess is it only deals with human players.
My request was to have the superversus version you modified stripped of all other features leaving only a cvar to limit how many special infected are allowed to spawned at the same time, so that there is no conflict with multislots. But maybe you can come up with a better solution.

Thanks.
I see what you are talking about. This issue seems to be a problem with non-human players only. Changing the Infected Limit from plugins like: superversus, or multislot will not affect non-human players (unless Versus).

Locate and Edit this line:

MaxSpecials

In the Nut files. Change the number to how many infected you want to have on the field. This will limit SI from overlapping the maximum amount. Currently, the value is 8. No more than 8 SI will spawn. That should fix your problem.
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