New version 2.0
-New cvars:
Code:
sm_devzones_mode "1" // 0 = Use checks every X seconds for check if a player join or leave a zone, 1 = hook zone entities with OnStartTouch and OnEndTouch (less CPU consume)
sm_devzones_checker "5.0" // checks and beambox refreshs per second, low value = more precise but more CPU consume, More hight = less precise but less CPU consume
sm_devzones_model "models/items/cs_gift.mdl" // Use a model for zone entity, if this model not exist in your game, change to other model (IMPORTANT: change this value only on map start)
-Added hook of OnStartTouch and OnEndTouch for reduce cpu consume
-Removed unnecesary native "Zones_IsClientInZone"
-Updated Slap zones to version 2.0
__________________