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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 04-03-2011 , 08:13   Re: Team Grenade Trail
Reply With Quote #4

Quote:
Originally Posted by MPNumB View Post
About message types... I don't know, I had experience in the past that MSG_ONE_UNRELIABLE and MSG_BRODCAST didn't reach the client, so here I'm quite skeptical.
You are right, but in those cases, reliable msgs would have made clients to be disconnected in some situations (i don't know which ones exactly), so i think that for such visual effects, it's not a problem if players don't see them and it's still better than being disconnected.

About get_players, you would still save some is_user_connected native calls and you could also filter bots and hltvs.
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Last edited by ConnorMcLeod; 04-03-2011 at 08:15.
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