Quote:
Originally Posted by Marttt
I included the output information below in the "!sm_ent" and "!sm_ente" commands.
Also, I added the ADMFLAG_ROOT to the !sm_lobby command.
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Thanks I'll add this in the future.
As for sm_lobby, this command is public because everyone can call votes from the games escape menu, if you want to block calling lobby use a vote manager plugin and the command from this plugin will also follow that setting.
Quote:
Originally Posted by Dragokas
Something wrong:
Code:
] sm_find logic_relay
-2044064254 [coop_tank] - 6986.359863 604.945983 221.341003
-2014712317 [versus_tank] - 6976.000000 592.000000 221.341003
-2103562700 [panic_event_relay] - 7048.000000 608.000000 210.886001
-2130162117 [relay_intro_start] - 12957.000000 2065.820068 -12.887900-2128052676 [relay_intro_setup] - 12961.099609 2081.270019 -12.887900
] sm_findname door_spawn_witch
3667 [logic_relay] door_spawn_witch
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Nothing wrong. Logic entities and other non-networked entities have an index 2048+ or negative index (reference index).
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