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tonline_kms65
Member
Join Date: Aug 2016
Location: Ru. Komsomol-on-Amur
Old 03-26-2020 , 22:21   Re: Coordinates of the player's camera first person view
Reply With Quote #11

Quote:
Originally Posted by Balimbanana View Post
Try this:
Code:
SetVariantString("!activator");
AcceptEntityInput(ent_camera,"SetParent",client);
SetVariantString("eyes");
AcceptEntityInput(ent_camera,"SetParentAttachment");
Not all player models have an " eye " attachment, so this option is not allowed. I have already written about this. In addition, when the player model moves, the attachment will also move, this is also unacceptable.

Last edited by tonline_kms65; 03-26-2020 at 22:24.
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