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[L4D1] How to disable glow inheritance on parented model?
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kadet.89
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Join Date: Nov 2012
Location: Serbia
03-15-2020 , 07:37 Re: [L4D1] How to disable glow inheritance on parented model?
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1) Add necessary hitboxes to the parachute model to forward hitbox attacks from it to the attached player
2) I forward TraceAttack hook, I never tried to use TakeDamage for that purpose. But I see no reason why it shouldn't work this way.
Last edited by kadet.89; 03-15-2020 at
07:39
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