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kadet.89
Veteran Member
Join Date: Nov 2012
Location: Serbia
Old 03-15-2020 , 07:37   Re: [L4D1] How to disable glow inheritance on parented model?
Reply With Quote #19

1) Add necessary hitboxes to the parachute model to forward hitbox attacks from it to the attached player
2) I forward TraceAttack hook, I never tried to use TakeDamage for that purpose. But I see no reason why it shouldn't work this way.

Last edited by kadet.89; 03-15-2020 at 07:39.
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