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DreamStalker
Junior Member
Join Date: Jun 2015
Old 06-24-2015 , 12:24   Re: ReHLDS, Reverse-engineered HLDS
Reply With Quote #25

Quote:
Originally Posted by meTaLiCroSS View Post
There exists a posibility of generating a file with all functions signature? I mean, for Orpheu issue, since you can compile it
It's not as simple as it seems to be - there are a lot of gotchas there. Every signature should be reviewed by human.

As for me, the 'Orpheu is not supported' problem is exaggerated. A lot of plugins use Orpheu to work with gamedll (not the engine) and these plugins will work on rehlds without any problems.
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