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L4D2 update broke sourcemod?
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dcx2
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Join Date: Sep 2011
07-06-2013 , 17:12 Re: L4D2 update broke sourcemod?
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@wendigo, no. Plugins generally do not need rewritten or recompiled after the update. And making plugins work for linux is usually easier, because signatures are easier to find in linux.
Plugins build on extensions. The linux extensions need rebuilt. Once rebuilt, the plugins will use the new extension just fine. It's like a cake, and you're missing a layer. Fix that layer and everything else is good.
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