Notes : - - - - - - -Language translation :- [fr] : Arkshine - [de] : Mordekay - [es] : Darkless
Language translation :- [fr] : Arkshine - [de] : Mordekay - [es] : Darkless
- [fr] : Arkshine - [de] : Mordekay - [es] : Darkless
Changelog : - - - - - - - - - - -> Arksine : v3.0 - [ xx-xx-2007 ] ( Major update ) - Soon. A lot of changes/new features. Huge update. ;) v2.3b - [ 22-12-2007 ] (!) Fixed a compatibility bug from 2.3a version. v2.3a - [ 19-12-2007 ] (+) Added compatibility for Amxx 1.7x. (!) Now 'erc_random_precache' cvar is set to 0 by default. (!) Fixed. At the first start of server, value from 'erc_random_precache' cvar from a config file was not read. (!) Some others minors changes. v2.3 - [ 29-10-2007 ] (+) Added 'erc_random_precache' cvar : Specify how many sounds per team you want to precache randomly among all sounds. This means that x sounds will be choosen randomly among all sounds of each team so to be precache at each map. ( request by Arion ) (!) Debug mode is enabled by default now. (-) Removed 3 keys languages. No more need.( ERS_LOG_TOTAL_SOUND_LOADED, ERS_LOG_DEBUG_T, ERS_LOG_DEBUG_CT ) v2.2b - [ 28-10-2007 ] (!) Removed a check. Since trim() is used : Now no need to check space, new line, tabs, carriage returns, etc.. v2.2a - [ 28-10-2007 ] (!) Changed the method of checking empty file. Now it's more efficient. (!) Added another check to ignore texts which are no comments. (!) Fixed a typo ( key language ). v2.2 - [ 27-10-2007 ] (+) Added a check to prevent to get a warning when a team has no sound. (+) Added a check to prevent to not load empty file. (+) Added support for coding-style '//' comments. (!) No longer has a predefined max sounds limit. ( using dynamic array from amxx 1.8.0 ) (!) Minors optimizations. (-) Removed useless code. v2.1a - [ 13-07-2007 ] (!) Fixed a bug with ML system. (!) Fixed a stupid glitch with formatex(). v2.1 - [ 06-07-2007 ] (!) Optimize a little. (!) Rewritted loading_file() function. (+) Added ML system & some texts. (+) Added Color in text. ( !g = green ; !t = team color; !n = yellow (normal) ) (+) Added #_DEBUG. (+) Added chat command : toggle on/off end round sounds. (+) Added "ers_enabled" cvar : enable/disable plugin (+) Added "ers_player_toggle" cvar : enable/disabled command chat for players (+) Added ads message for chat command (+) Added "erc_time_ads" cvar : control amount of times between 2 messages. v2.0b - [ 04-07-2007 ] (!) No features added. Sma reorganized a little and more. v2.0a - [ 26-06-2007 ] (!) Fixed. Bug under linux. Some blank lines weren't ignored. (thanks Deejay & NiLuje) v2.0 - [ 26-06-2007 ] (!) Totaly rewritted (+) Added support for mp3 files. (+) Added support per file. No more to edit .sma file to add sounds. (+) Added support per-map file. (+) Added support per-map prefix file. -> Paintlancer : v1.0 : [ 2004-10-14 ] First release by Paintlancer. Orignal thread : http://forums.alliedmods.net/showthread.php?t=6784 Credits : - - - - - - - -* PaintLancer : Original idea and plugin. * Avalanche : Inspired color chat function from gungame plugin. * Arion : Random precache idea.
-> Arksine : v3.0 - [ xx-xx-2007 ] ( Major update ) - Soon. A lot of changes/new features. Huge update. ;) v2.3b - [ 22-12-2007 ] (!) Fixed a compatibility bug from 2.3a version. v2.3a - [ 19-12-2007 ] (+) Added compatibility for Amxx 1.7x. (!) Now 'erc_random_precache' cvar is set to 0 by default. (!) Fixed. At the first start of server, value from 'erc_random_precache' cvar from a config file was not read. (!) Some others minors changes. v2.3 - [ 29-10-2007 ] (+) Added 'erc_random_precache' cvar : Specify how many sounds per team you want to precache randomly among all sounds. This means that x sounds will be choosen randomly among all sounds of each team so to be precache at each map. ( request by Arion ) (!) Debug mode is enabled by default now. (-) Removed 3 keys languages. No more need.( ERS_LOG_TOTAL_SOUND_LOADED, ERS_LOG_DEBUG_T, ERS_LOG_DEBUG_CT ) v2.2b - [ 28-10-2007 ] (!) Removed a check. Since trim() is used : Now no need to check space, new line, tabs, carriage returns, etc.. v2.2a - [ 28-10-2007 ] (!) Changed the method of checking empty file. Now it's more efficient. (!) Added another check to ignore texts which are no comments. (!) Fixed a typo ( key language ). v2.2 - [ 27-10-2007 ] (+) Added a check to prevent to get a warning when a team has no sound. (+) Added a check to prevent to not load empty file. (+) Added support for coding-style '//' comments. (!) No longer has a predefined max sounds limit. ( using dynamic array from amxx 1.8.0 ) (!) Minors optimizations. (-) Removed useless code. v2.1a - [ 13-07-2007 ] (!) Fixed a bug with ML system. (!) Fixed a stupid glitch with formatex(). v2.1 - [ 06-07-2007 ] (!) Optimize a little. (!) Rewritted loading_file() function. (+) Added ML system & some texts. (+) Added Color in text. ( !g = green ; !t = team color; !n = yellow (normal) ) (+) Added #_DEBUG. (+) Added chat command : toggle on/off end round sounds. (+) Added "ers_enabled" cvar : enable/disable plugin (+) Added "ers_player_toggle" cvar : enable/disabled command chat for players (+) Added ads message for chat command (+) Added "erc_time_ads" cvar : control amount of times between 2 messages. v2.0b - [ 04-07-2007 ] (!) No features added. Sma reorganized a little and more. v2.0a - [ 26-06-2007 ] (!) Fixed. Bug under linux. Some blank lines weren't ignored. (thanks Deejay & NiLuje) v2.0 - [ 26-06-2007 ] (!) Totaly rewritted (+) Added support for mp3 files. (+) Added support per file. No more to edit .sma file to add sounds. (+) Added support per-map file. (+) Added support per-map prefix file. -> Paintlancer : v1.0 : [ 2004-10-14 ] First release by Paintlancer. Orignal thread : http://forums.alliedmods.net/showthread.php?t=6784
- Soon. A lot of changes/new features. Huge update. ;)
(!) Fixed a compatibility bug from 2.3a version.
(+) Added compatibility for Amxx 1.7x. (!) Now 'erc_random_precache' cvar is set to 0 by default. (!) Fixed. At the first start of server, value from 'erc_random_precache' cvar from a config file was not read. (!) Some others minors changes.
(+) Added 'erc_random_precache' cvar : Specify how many sounds per team you want to precache randomly among all sounds. This means that x sounds will be choosen randomly among all sounds of each team so to be precache at each map. ( request by Arion ) (!) Debug mode is enabled by default now. (-) Removed 3 keys languages. No more need.( ERS_LOG_TOTAL_SOUND_LOADED, ERS_LOG_DEBUG_T, ERS_LOG_DEBUG_CT )
(!) Removed a check. Since trim() is used : Now no need to check space, new line, tabs, carriage returns, etc..
(!) Changed the method of checking empty file. Now it's more efficient. (!) Added another check to ignore texts which are no comments. (!) Fixed a typo ( key language ).
(+) Added a check to prevent to get a warning when a team has no sound. (+) Added a check to prevent to not load empty file. (+) Added support for coding-style '//' comments. (!) No longer has a predefined max sounds limit. ( using dynamic array from amxx 1.8.0 ) (!) Minors optimizations. (-) Removed useless code.
(!) Fixed a bug with ML system. (!) Fixed a stupid glitch with formatex().
(!) Optimize a little. (!) Rewritted loading_file() function. (+) Added ML system & some texts. (+) Added Color in text. ( !g = green ; !t = team color; !n = yellow (normal) ) (+) Added #_DEBUG. (+) Added chat command : toggle on/off end round sounds. (+) Added "ers_enabled" cvar : enable/disable plugin (+) Added "ers_player_toggle" cvar : enable/disabled command chat for players (+) Added ads message for chat command (+) Added "erc_time_ads" cvar : control amount of times between 2 messages.
(!) No features added. Sma reorganized a little and more.
(!) Fixed. Bug under linux. Some blank lines weren't ignored. (thanks Deejay & NiLuje)
(!) Totaly rewritted (+) Added support for mp3 files. (+) Added support per file. No more to edit .sma file to add sounds. (+) Added support per-map file. (+) Added support per-map prefix file.
First release by Paintlancer. Orignal thread : http://forums.alliedmods.net/showthread.php?t=6784
* PaintLancer : Original idea and plugin. * Avalanche : Inspired color chat function from gungame plugin. * Arion : Random precache idea.
Old version : - - - - - - - - - - -