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Visual77
Veteran Member
Join Date: Jan 2009
Old 03-25-2010 , 18:13   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Reply With Quote #19

Quote:
Originally Posted by V10 View Post
Check work file in attachment. (for sm1.4)
At c4m2, I wasn't in game, but it looks like which was startled before it happend.

03/25/2010 - 22:050: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_allowupload") (value "0")
L 03/25/2010 - 22:08:29: [BugFixes] WitchAttack created for client Uhtred Ragnarson.
L 03/25/2010 - 22:08:29: [BugFixes] WitchAttack char=3.
L 03/25/2010 - 22:08:29: [BugFixes] WitchAttack: OnStart char=5338
L 03/25/2010 - 22:08:46: SourceMod log file session started (file "L20100325.log") (Version "1.4.0-dev")
L 03/25/2010 - 22:08:46: -------- Mapchange to c1m1_hotel --------
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