Useful Tutorials, Guides, Snippets, and References Updated January 7th, 2012 Compilation of almost all the threads of this section. Now, no more excuses to not find easily a tutorial. Check the wiki, too. Contents :Pawn ProgrammingGeneral Pawn Specific AMXX Specific AMXX ScriptingConversion DisplayChat HUD Data Communication Data/File HandlingSQL String Vault Others Events/Actions/HookPlayer Weapon Others Fix/Workaround GameplayEnvironment Player Plugin/Module SpecificFFAC Orpheu Blockmaker Zombie Plague Zombie Plague Advance XP Plugin Raw Datas Utilities Unsorted/Others Compiling Forum HL1 Mods Stocks ToolsNotepad++ Unsorted/Others Weird/Outdated/Useless Pawn Programming top General top [TUT] Pawn Picture Tutorial [TUT] Programming for starters [TUT] Class Specifiers (new static stock public const) [TUT] Pawn Tutorial [TUT] Advanced Scripting [TUT] Optimizing Plugins [TUT] Debugging Plugins [TUT] Good programming habits [TUT] Code Styling & Good Programming Habits [TUT] Modules and efficient scripting [TUT] A word about memory [TUT] Half-Life Position, Velocity, and Angles (for n00bs) [TUT] Temp Entity Events [TUT] Traceline Tutorial (Fakemeta) [TUT] Useful Functions that Nobody Uses Pawn Specific top [TUT] Automatons [TUT] Bits, Bit-fields, and Bit-wise Operators [TUT] Bitsums and Operators [TUT] Condition operator aka ? and : [TUT] Dynamic number of arguments in functions [TUT] Enumerations (enum) [TUT] Packed vs Unpacked Strings [TUT] String Slicing [TUT] "Structs" in pawn [TUT] Tags [TUT] The Preprocessor (#if, #include, #pragma, etc.) [TUT] The Use of Stocks [TUT] The Use of Static Variables [TUT] Using New Menu System [TUT] Using XVars AMXX Specific top [TUT] Common Issues and Examples/Solutions [INFO] Cvars [TUT] Dynamic / Fake Natives [TUT] EngFunc_* Interactive tutorial [TUT] Fakemeta General Usage [INC] Fakemeta Utilities [last update: 2007/01/08] [INFO] Fakemeta & Ham detailed function descriptions and examples [TUT] Fake Forwards [TUT] Finding Entities [TUT] Half Life 1 Events: Registering, Using, and Reading them [TUT] Messages (Temp Entities, Game Events, etc.) [TUT] NEW DBI API (MySQL /SQL) [TUT] New AMXX Menu System [TUT] Plugin API [TUT] Regular Expressions [TUT] set_tasks: when they are and when they aren't necessary [TUT] set_speak() in Fakemeta [TUT] Scripting Cvars [INFO] The advantages of a trie over an array for strings storage [TUT] Touch Stuff [TUT] Usage EngFunc_EntitiesInPVS [TUT] Using Button Constants [TUT] Using Files to write data/values(old and new file commands)AMXX Scripting top Conversion top [INC] Cstrike Module to Fakemeta[+Ham] [STK] CvarToColor() [STK] Hexadecimal to Decimal [INC] IP/NET converter and checker [INC] Number Conversions [STK] String <-> Int [INC] Unix Time Display top Chat top [TUT] ColorChat Guide - How To Make ! [TUT] Special Characters - Character set for HL - CS [INC][STK] ColorChat v0.2.1 (28 dec 2010) [CODE] CS Color Chat Function Updated:[01/26/2007] [CODE] [color chat] [INC] New chars HUD top [CODE] Beampoints from a player's weapon tip [TUT] Custom Weapon Hud Sprites + Slot Redirection [TUT] User Icon Status [INC] ColorStatus [CODE] Compass [INC] [CZ] Czero Tutor [INC] Director Hud Message [INC] Dynamic HUD [STK] More Flexible HUD Msg [STK] Rainbow HUD messages using the HSV color model [INC] Sync HUD Messages [INC] ScreenFade Util Data Communication top [TUT] Introduction to sockets [TUT] How to post on Twitter from CS [TUT] Sockets and webservers [INC] FTP [INC] HTTP [CODE] Listenning socket [INC] Server Queries [INC] Server Comm [INC/MOD] Sockets Forwards Data/File Handling top SQL top [TUT] MySql - Save/Load/Usefull Things (Xp Mod) [TUT] MySQL Info! [plugin example] [TUT] SQLx - The newest AMXX SQL driver set (advantages and usage) [INC] SQLVault String top [INC] String Stocks [INC] Crypt [INC] Tiny Encryption Algorithm [INC] text.inc [STK] Url encode stock Vault top [INC] FVault - A new vault system! [INC] New File Vault - A newer file vault system! [TUT] nVault [INC] nVault Utility [TUT] Reading nVault Files Others top [STK] Array Copy Stock [STK] Auto Exec Config File [STK] File copy/cut [INC] GetUserExtraInfo [INC] Hash/Hashx Events/Actions/Hook top Player top [INC] Blocking Buy Commands (Basic) [INC] [CS][Forward] client_buy [TUT] How to block PlayerUse ? [TUT] How to detect Holding Walk Button (CS) [TUT] How to detect if player is visible. [TUT] How to respawn a player [CODE] Multilines kick reason [CODE] No Clip - Stuck [TUT] Semiclip Weapon top [TUT] Blocking weapon fire, including client-side sounds/animations [TUT] Changing weapon models (Extended) [TUT] CS Bomb Scripting [TUT] Detecting when hitting a shield [TUT] Flashbang Remote Control API [Flash events] [STK] ham_give_weapon and ham_strip_weapon [CODE] ham_get_user_weaponent [CSTRIKE] [CODE] Dropped weapons remover [CODE] How to detect weapon Drop/Touch details [including drop type, weapon type, etc] [CODE] How to detect fired particle creation/type/number/attack/obstacle/vector [CODE] How to hook reload event properly [CODE] How to properly catch shot event in CS Others top [TUT] Giving a model a weapon [TUT] New Round / Player Spawn / Round Start / Round End - do Not mess it Fix/Workaround top [TUT] Add Admin IP Fix [TUT] Blockmaker - create teleport aiming fix [TUT] Changing player models and lowering svc_bad [INC] [CS] Player Models API 1.2 [CODE] Automatic func_tanks in Counter Strike [CODE] [CS] mp_autokick/cs_get_user_lastactivity fix [CODE] Respawn issues [Crosshair fix] [CODE] strip_user_weapons [Cs Specific] Gameplay top Environment top [STK] Creating customizable fog [CODE] Rain or snow on your map [CODE] HL-Style Holographic Effect Player top [INC] Player AirAccelerate [CODE] CS 1.6 Custom 3rd Person View [CODE] CS Semirecoil [CODE] New Semiclip Method Plugin/Module Specific top FFAC top [TUT] How to use msn/aim/icq bot | skill Orpheu top [TUT] Control CZ Bots [TUT] Engine PM Functions [TUT] GameRules Object [TUT] How to make signatures (of bytes) [TUT] How to hook when player use +voicerecord [TUT] Patching strings in memory [TUT] Using virtual functions Blockmaker top [TUT] All-in-One Tutorial [TUT] Action Scripts [TUT] Adding Blocks [TUT] Changing Title/Changing Text Color [TUT] How to use less actions in your bm [TUT] Removing Blocks [TUT] Removing Original Trampoline Skin Zombie Plague top [TUT] How to make a Zombie Class Zombie Plague Advance top [TUT] How to create a custom game mode XP Plugin top [TUT] New XP Mod tutorial [TUT] Updated Flyen's EXP Tutorial (Fixed Errors) [TUT] XP Based Plugin - Tutorial! Raw Datas top [INFO] About bullet/particle power change [INFO] Counter-Strike pvPrivateData offsets [INFO] Counter-Strike SDK [INFO] CS Weapon Information [INFO] CZ Career [INFO] CZ Career HUD [INFO] Half-Life 1 Engine Messages [INFO] Half-Life 1 Game Events [INFO] [Datas Dump][Cstrike] m_iMenu : Menu IDs [INFO] Fall Damage Formula [INFO] List of CS/CZ/DOD Events/Messages with their arguments [INFO] Pointer to g_pGameRules and it's offsets [INFO] Think workflow Utilities top [INC] Arrays with N Dimensions [INC] Beam Entities [INC] Bit (formally Boolean) [INC] bits.inc [INC] CellTravTrie [INC] CHR Engine [INC] DataPacks: Heterogeneous Container [INC] dDimension 1.1 [TUT] ExplodeString( p_szOutput[][], p_nMax, p_nSize, p_szInput[], p_szDelimiter ) [STK] get_user_fps [STK] get user name (HL log format) [CODE] Personal String Management (utilizes trunk's Cellarray) [INC] The XS Library [INC] Tools X v0.1 [INC] Weapon Slots Stocks 1.0am [INC] Worldspawn Keyvalue Access Unsorted/Others top [CODE] Colors [CODE] CSDM Style Weapons Menu [TUT] Dead Bodies [CODE] Distance Based Accuracy / Cone of Fire Creation [TUT] DOD: add sprites to knives & nades [TUT] Dynamic Items in Menu and Plugin API[+Ham] [CODE] Elements - Earth, Water, Fire and Wind [TUT] Finding relations between entities [TUT] How to Block Sounds [TUT] How to find Entites [TUT] How to find a Random Origin (Scanning) [TUT] How to make a perfect NPC [TUT] How to make a NPC with extra features [TUT] How to retrieve random values from an array without retreiving the same twice [TUT] How to successfully precache files [TUT] How not to hard code paths [TUT] imessage random colors [CODE] Mapchooser with vote statistics [TUT] Precache that MOTD [TUT] Random locations generator [TUT] Recording Damage/Hits Per-Round and Displaying It [TUT] Your own Admin SystemCompiling top [TUT] Compiling Amxx Plugin on Linux (Ubuntu)[Video] [TUT] Compiling errors [TUT] How to Compile locally with custom includesForum top [TUT] Using the Search Button HL1 Mods Stocks top [INC] Avalanche's TS Weapon Functions BETA V v3 [INC] BrainBread Stock File [INC] ESF Stock [INC] ESF UTIL [INC] Half-Life Stocks [INC] NS Team [INC] Sven Co-op 4.5 (v2) [INC] TS Natives (Version: 0.1b) [INC] TS StocksTools top Notepad++ top [EXE] Notepad++ AlliedModders Edition [TUT] AMXX Keywords for Syntax Highlighting [TUT] Pawn Language Definition for notepad++ [TIP] Notepad++ Tips and TricksUnsorted/Others top [TUT] Decompiling Plugins (.amx/x -> .sma) [TUT] Finding Entities from the dll [TUT] IDA Pro - engfunc offsets [TUT] Yet Another Introduction to Pawn (unrelated AMXX) [TUT] Using sourcebans on a HL1 server..Weird/Outdated/Useless top [TUT] How to properly reset user speed ? [TUT] Create customs Modes [TUT] Config files [TUT] All In One [TUT] Finding "[TUT] Using the Search Button [TUT] Hexadecimal system [INC] [Native] Angle Speed [CODE] Getting user fps [TUT] Do you use Pawn Studio? [INC] More array dimensions - Pawn [CODE] Action Script for XP Block
General top [TUT] Pawn Picture Tutorial [TUT] Programming for starters [TUT] Class Specifiers (new static stock public const) [TUT] Pawn Tutorial [TUT] Advanced Scripting [TUT] Optimizing Plugins [TUT] Debugging Plugins [TUT] Good programming habits [TUT] Code Styling & Good Programming Habits [TUT] Modules and efficient scripting [TUT] A word about memory [TUT] Half-Life Position, Velocity, and Angles (for n00bs) [TUT] Temp Entity Events [TUT] Traceline Tutorial (Fakemeta) [TUT] Useful Functions that Nobody Uses Pawn Specific top [TUT] Automatons [TUT] Bits, Bit-fields, and Bit-wise Operators [TUT] Bitsums and Operators [TUT] Condition operator aka ? and : [TUT] Dynamic number of arguments in functions [TUT] Enumerations (enum) [TUT] Packed vs Unpacked Strings [TUT] String Slicing [TUT] "Structs" in pawn [TUT] Tags [TUT] The Preprocessor (#if, #include, #pragma, etc.) [TUT] The Use of Stocks [TUT] The Use of Static Variables [TUT] Using New Menu System [TUT] Using XVars AMXX Specific top [TUT] Common Issues and Examples/Solutions [INFO] Cvars [TUT] Dynamic / Fake Natives [TUT] EngFunc_* Interactive tutorial [TUT] Fakemeta General Usage [INC] Fakemeta Utilities [last update: 2007/01/08] [INFO] Fakemeta & Ham detailed function descriptions and examples [TUT] Fake Forwards [TUT] Finding Entities [TUT] Half Life 1 Events: Registering, Using, and Reading them [TUT] Messages (Temp Entities, Game Events, etc.) [TUT] NEW DBI API (MySQL /SQL) [TUT] New AMXX Menu System [TUT] Plugin API [TUT] Regular Expressions [TUT] set_tasks: when they are and when they aren't necessary [TUT] set_speak() in Fakemeta [TUT] Scripting Cvars [INFO] The advantages of a trie over an array for strings storage [TUT] Touch Stuff [TUT] Usage EngFunc_EntitiesInPVS [TUT] Using Button Constants [TUT] Using Files to write data/values(old and new file commands)
[TUT] Pawn Picture Tutorial [TUT] Programming for starters [TUT] Class Specifiers (new static stock public const) [TUT] Pawn Tutorial [TUT] Advanced Scripting [TUT] Optimizing Plugins [TUT] Debugging Plugins [TUT] Good programming habits [TUT] Code Styling & Good Programming Habits [TUT] Modules and efficient scripting [TUT] A word about memory [TUT] Half-Life Position, Velocity, and Angles (for n00bs) [TUT] Temp Entity Events [TUT] Traceline Tutorial (Fakemeta) [TUT] Useful Functions that Nobody Uses
[TUT] Automatons [TUT] Bits, Bit-fields, and Bit-wise Operators [TUT] Bitsums and Operators [TUT] Condition operator aka ? and : [TUT] Dynamic number of arguments in functions [TUT] Enumerations (enum) [TUT] Packed vs Unpacked Strings [TUT] String Slicing [TUT] "Structs" in pawn [TUT] Tags [TUT] The Preprocessor (#if, #include, #pragma, etc.) [TUT] The Use of Stocks [TUT] The Use of Static Variables [TUT] Using New Menu System [TUT] Using XVars
[TUT] Common Issues and Examples/Solutions [INFO] Cvars [TUT] Dynamic / Fake Natives [TUT] EngFunc_* Interactive tutorial [TUT] Fakemeta General Usage [INC] Fakemeta Utilities [last update: 2007/01/08] [INFO] Fakemeta & Ham detailed function descriptions and examples [TUT] Fake Forwards [TUT] Finding Entities [TUT] Half Life 1 Events: Registering, Using, and Reading them [TUT] Messages (Temp Entities, Game Events, etc.) [TUT] NEW DBI API (MySQL /SQL) [TUT] New AMXX Menu System [TUT] Plugin API [TUT] Regular Expressions [TUT] set_tasks: when they are and when they aren't necessary [TUT] set_speak() in Fakemeta [TUT] Scripting Cvars [INFO] The advantages of a trie over an array for strings storage [TUT] Touch Stuff [TUT] Usage EngFunc_EntitiesInPVS [TUT] Using Button Constants [TUT] Using Files to write data/values(old and new file commands)
Conversion top [INC] Cstrike Module to Fakemeta[+Ham] [STK] CvarToColor() [STK] Hexadecimal to Decimal [INC] IP/NET converter and checker [INC] Number Conversions [STK] String <-> Int [INC] Unix Time Display top Chat top [TUT] ColorChat Guide - How To Make ! [TUT] Special Characters - Character set for HL - CS [INC][STK] ColorChat v0.2.1 (28 dec 2010) [CODE] CS Color Chat Function Updated:[01/26/2007] [CODE] [color chat] [INC] New chars HUD top [CODE] Beampoints from a player's weapon tip [TUT] Custom Weapon Hud Sprites + Slot Redirection [TUT] User Icon Status [INC] ColorStatus [CODE] Compass [INC] [CZ] Czero Tutor [INC] Director Hud Message [INC] Dynamic HUD [STK] More Flexible HUD Msg [STK] Rainbow HUD messages using the HSV color model [INC] Sync HUD Messages [INC] ScreenFade Util Data Communication top [TUT] Introduction to sockets [TUT] How to post on Twitter from CS [TUT] Sockets and webservers [INC] FTP [INC] HTTP [CODE] Listenning socket [INC] Server Queries [INC] Server Comm [INC/MOD] Sockets Forwards Data/File Handling top SQL top [TUT] MySql - Save/Load/Usefull Things (Xp Mod) [TUT] MySQL Info! [plugin example] [TUT] SQLx - The newest AMXX SQL driver set (advantages and usage) [INC] SQLVault String top [INC] String Stocks [INC] Crypt [INC] Tiny Encryption Algorithm [INC] text.inc [STK] Url encode stock Vault top [INC] FVault - A new vault system! [INC] New File Vault - A newer file vault system! [TUT] nVault [INC] nVault Utility [TUT] Reading nVault Files Others top [STK] Array Copy Stock [STK] Auto Exec Config File [STK] File copy/cut [INC] GetUserExtraInfo [INC] Hash/Hashx Events/Actions/Hook top Player top [INC] Blocking Buy Commands (Basic) [INC] [CS][Forward] client_buy [TUT] How to block PlayerUse ? [TUT] How to detect Holding Walk Button (CS) [TUT] How to detect if player is visible. [TUT] How to respawn a player [CODE] Multilines kick reason [CODE] No Clip - Stuck [TUT] Semiclip Weapon top [TUT] Blocking weapon fire, including client-side sounds/animations [TUT] Changing weapon models (Extended) [TUT] CS Bomb Scripting [TUT] Detecting when hitting a shield [TUT] Flashbang Remote Control API [Flash events] [STK] ham_give_weapon and ham_strip_weapon [CODE] ham_get_user_weaponent [CSTRIKE] [CODE] Dropped weapons remover [CODE] How to detect weapon Drop/Touch details [including drop type, weapon type, etc] [CODE] How to detect fired particle creation/type/number/attack/obstacle/vector [CODE] How to hook reload event properly [CODE] How to properly catch shot event in CS Others top [TUT] Giving a model a weapon [TUT] New Round / Player Spawn / Round Start / Round End - do Not mess it Fix/Workaround top [TUT] Add Admin IP Fix [TUT] Blockmaker - create teleport aiming fix [TUT] Changing player models and lowering svc_bad [INC] [CS] Player Models API 1.2 [CODE] Automatic func_tanks in Counter Strike [CODE] [CS] mp_autokick/cs_get_user_lastactivity fix [CODE] Respawn issues [Crosshair fix] [CODE] strip_user_weapons [Cs Specific] Gameplay top Environment top [STK] Creating customizable fog [CODE] Rain or snow on your map [CODE] HL-Style Holographic Effect Player top [INC] Player AirAccelerate [CODE] CS 1.6 Custom 3rd Person View [CODE] CS Semirecoil [CODE] New Semiclip Method Plugin/Module Specific top FFAC top [TUT] How to use msn/aim/icq bot | skill Orpheu top [TUT] Control CZ Bots [TUT] Engine PM Functions [TUT] GameRules Object [TUT] How to make signatures (of bytes) [TUT] How to hook when player use +voicerecord [TUT] Patching strings in memory [TUT] Using virtual functions Blockmaker top [TUT] All-in-One Tutorial [TUT] Action Scripts [TUT] Adding Blocks [TUT] Changing Title/Changing Text Color [TUT] How to use less actions in your bm [TUT] Removing Blocks [TUT] Removing Original Trampoline Skin Zombie Plague top [TUT] How to make a Zombie Class Zombie Plague Advance top [TUT] How to create a custom game mode XP Plugin top [TUT] New XP Mod tutorial [TUT] Updated Flyen's EXP Tutorial (Fixed Errors) [TUT] XP Based Plugin - Tutorial! Raw Datas top [INFO] About bullet/particle power change [INFO] Counter-Strike pvPrivateData offsets [INFO] Counter-Strike SDK [INFO] CS Weapon Information [INFO] CZ Career [INFO] CZ Career HUD [INFO] Half-Life 1 Engine Messages [INFO] Half-Life 1 Game Events [INFO] [Datas Dump][Cstrike] m_iMenu : Menu IDs [INFO] Fall Damage Formula [INFO] List of CS/CZ/DOD Events/Messages with their arguments [INFO] Pointer to g_pGameRules and it's offsets [INFO] Think workflow Utilities top [INC] Arrays with N Dimensions [INC] Beam Entities [INC] Bit (formally Boolean) [INC] bits.inc [INC] CellTravTrie [INC] CHR Engine [INC] DataPacks: Heterogeneous Container [INC] dDimension 1.1 [TUT] ExplodeString( p_szOutput[][], p_nMax, p_nSize, p_szInput[], p_szDelimiter ) [STK] get_user_fps [STK] get user name (HL log format) [CODE] Personal String Management (utilizes trunk's Cellarray) [INC] The XS Library [INC] Tools X v0.1 [INC] Weapon Slots Stocks 1.0am [INC] Worldspawn Keyvalue Access Unsorted/Others top [CODE] Colors [CODE] CSDM Style Weapons Menu [TUT] Dead Bodies [CODE] Distance Based Accuracy / Cone of Fire Creation [TUT] DOD: add sprites to knives & nades [TUT] Dynamic Items in Menu and Plugin API[+Ham] [CODE] Elements - Earth, Water, Fire and Wind [TUT] Finding relations between entities [TUT] How to Block Sounds [TUT] How to find Entites [TUT] How to find a Random Origin (Scanning) [TUT] How to make a perfect NPC [TUT] How to make a NPC with extra features [TUT] How to retrieve random values from an array without retreiving the same twice [TUT] How to successfully precache files [TUT] How not to hard code paths [TUT] imessage random colors [CODE] Mapchooser with vote statistics [TUT] Precache that MOTD [TUT] Random locations generator [TUT] Recording Damage/Hits Per-Round and Displaying It [TUT] Your own Admin System
[INC] Cstrike Module to Fakemeta[+Ham] [STK] CvarToColor() [STK] Hexadecimal to Decimal [INC] IP/NET converter and checker [INC] Number Conversions [STK] String <-> Int [INC] Unix Time
Chat top [TUT] ColorChat Guide - How To Make ! [TUT] Special Characters - Character set for HL - CS [INC][STK] ColorChat v0.2.1 (28 dec 2010) [CODE] CS Color Chat Function Updated:[01/26/2007] [CODE] [color chat] [INC] New chars HUD top [CODE] Beampoints from a player's weapon tip [TUT] Custom Weapon Hud Sprites + Slot Redirection [TUT] User Icon Status [INC] ColorStatus [CODE] Compass [INC] [CZ] Czero Tutor [INC] Director Hud Message [INC] Dynamic HUD [STK] More Flexible HUD Msg [STK] Rainbow HUD messages using the HSV color model [INC] Sync HUD Messages [INC] ScreenFade Util
[TUT] ColorChat Guide - How To Make ! [TUT] Special Characters - Character set for HL - CS [INC][STK] ColorChat v0.2.1 (28 dec 2010) [CODE] CS Color Chat Function Updated:[01/26/2007] [CODE] [color chat] [INC] New chars
[CODE] Beampoints from a player's weapon tip [TUT] Custom Weapon Hud Sprites + Slot Redirection [TUT] User Icon Status [INC] ColorStatus [CODE] Compass [INC] [CZ] Czero Tutor [INC] Director Hud Message [INC] Dynamic HUD [STK] More Flexible HUD Msg [STK] Rainbow HUD messages using the HSV color model [INC] Sync HUD Messages [INC] ScreenFade Util
[TUT] Introduction to sockets [TUT] How to post on Twitter from CS [TUT] Sockets and webservers [INC] FTP [INC] HTTP [CODE] Listenning socket [INC] Server Queries [INC] Server Comm [INC/MOD] Sockets Forwards
SQL top [TUT] MySql - Save/Load/Usefull Things (Xp Mod) [TUT] MySQL Info! [plugin example] [TUT] SQLx - The newest AMXX SQL driver set (advantages and usage) [INC] SQLVault String top [INC] String Stocks [INC] Crypt [INC] Tiny Encryption Algorithm [INC] text.inc [STK] Url encode stock Vault top [INC] FVault - A new vault system! [INC] New File Vault - A newer file vault system! [TUT] nVault [INC] nVault Utility [TUT] Reading nVault Files Others top [STK] Array Copy Stock [STK] Auto Exec Config File [STK] File copy/cut [INC] GetUserExtraInfo [INC] Hash/Hashx
[TUT] MySql - Save/Load/Usefull Things (Xp Mod) [TUT] MySQL Info! [plugin example] [TUT] SQLx - The newest AMXX SQL driver set (advantages and usage) [INC] SQLVault
[INC] String Stocks [INC] Crypt [INC] Tiny Encryption Algorithm [INC] text.inc [STK] Url encode stock
[INC] FVault - A new vault system! [INC] New File Vault - A newer file vault system! [TUT] nVault [INC] nVault Utility [TUT] Reading nVault Files
[STK] Array Copy Stock [STK] Auto Exec Config File [STK] File copy/cut [INC] GetUserExtraInfo [INC] Hash/Hashx
Player top [INC] Blocking Buy Commands (Basic) [INC] [CS][Forward] client_buy [TUT] How to block PlayerUse ? [TUT] How to detect Holding Walk Button (CS) [TUT] How to detect if player is visible. [TUT] How to respawn a player [CODE] Multilines kick reason [CODE] No Clip - Stuck [TUT] Semiclip Weapon top [TUT] Blocking weapon fire, including client-side sounds/animations [TUT] Changing weapon models (Extended) [TUT] CS Bomb Scripting [TUT] Detecting when hitting a shield [TUT] Flashbang Remote Control API [Flash events] [STK] ham_give_weapon and ham_strip_weapon [CODE] ham_get_user_weaponent [CSTRIKE] [CODE] Dropped weapons remover [CODE] How to detect weapon Drop/Touch details [including drop type, weapon type, etc] [CODE] How to detect fired particle creation/type/number/attack/obstacle/vector [CODE] How to hook reload event properly [CODE] How to properly catch shot event in CS Others top [TUT] Giving a model a weapon [TUT] New Round / Player Spawn / Round Start / Round End - do Not mess it
[INC] Blocking Buy Commands (Basic) [INC] [CS][Forward] client_buy [TUT] How to block PlayerUse ? [TUT] How to detect Holding Walk Button (CS) [TUT] How to detect if player is visible. [TUT] How to respawn a player [CODE] Multilines kick reason [CODE] No Clip - Stuck [TUT] Semiclip
[TUT] Blocking weapon fire, including client-side sounds/animations [TUT] Changing weapon models (Extended) [TUT] CS Bomb Scripting [TUT] Detecting when hitting a shield [TUT] Flashbang Remote Control API [Flash events] [STK] ham_give_weapon and ham_strip_weapon [CODE] ham_get_user_weaponent [CSTRIKE] [CODE] Dropped weapons remover [CODE] How to detect weapon Drop/Touch details [including drop type, weapon type, etc] [CODE] How to detect fired particle creation/type/number/attack/obstacle/vector [CODE] How to hook reload event properly [CODE] How to properly catch shot event in CS
[TUT] Giving a model a weapon [TUT] New Round / Player Spawn / Round Start / Round End - do Not mess it
[TUT] Add Admin IP Fix [TUT] Blockmaker - create teleport aiming fix [TUT] Changing player models and lowering svc_bad [INC] [CS] Player Models API 1.2 [CODE] Automatic func_tanks in Counter Strike [CODE] [CS] mp_autokick/cs_get_user_lastactivity fix [CODE] Respawn issues [Crosshair fix] [CODE] strip_user_weapons [Cs Specific]
Environment top [STK] Creating customizable fog [CODE] Rain or snow on your map [CODE] HL-Style Holographic Effect Player top [INC] Player AirAccelerate [CODE] CS 1.6 Custom 3rd Person View [CODE] CS Semirecoil [CODE] New Semiclip Method
[STK] Creating customizable fog [CODE] Rain or snow on your map [CODE] HL-Style Holographic Effect
[INC] Player AirAccelerate [CODE] CS 1.6 Custom 3rd Person View [CODE] CS Semirecoil [CODE] New Semiclip Method
FFAC top [TUT] How to use msn/aim/icq bot | skill Orpheu top [TUT] Control CZ Bots [TUT] Engine PM Functions [TUT] GameRules Object [TUT] How to make signatures (of bytes) [TUT] How to hook when player use +voicerecord [TUT] Patching strings in memory [TUT] Using virtual functions Blockmaker top [TUT] All-in-One Tutorial [TUT] Action Scripts [TUT] Adding Blocks [TUT] Changing Title/Changing Text Color [TUT] How to use less actions in your bm [TUT] Removing Blocks [TUT] Removing Original Trampoline Skin Zombie Plague top [TUT] How to make a Zombie Class Zombie Plague Advance top [TUT] How to create a custom game mode XP Plugin top [TUT] New XP Mod tutorial [TUT] Updated Flyen's EXP Tutorial (Fixed Errors) [TUT] XP Based Plugin - Tutorial!
[TUT] How to use msn/aim/icq bot | skill
[TUT] Control CZ Bots [TUT] Engine PM Functions [TUT] GameRules Object [TUT] How to make signatures (of bytes) [TUT] How to hook when player use +voicerecord [TUT] Patching strings in memory [TUT] Using virtual functions
[TUT] All-in-One Tutorial [TUT] Action Scripts [TUT] Adding Blocks [TUT] Changing Title/Changing Text Color [TUT] How to use less actions in your bm [TUT] Removing Blocks [TUT] Removing Original Trampoline Skin
[TUT] How to make a Zombie Class
[TUT] How to create a custom game mode
[TUT] New XP Mod tutorial [TUT] Updated Flyen's EXP Tutorial (Fixed Errors) [TUT] XP Based Plugin - Tutorial!
[INFO] About bullet/particle power change [INFO] Counter-Strike pvPrivateData offsets [INFO] Counter-Strike SDK [INFO] CS Weapon Information [INFO] CZ Career [INFO] CZ Career HUD [INFO] Half-Life 1 Engine Messages [INFO] Half-Life 1 Game Events [INFO] [Datas Dump][Cstrike] m_iMenu : Menu IDs [INFO] Fall Damage Formula [INFO] List of CS/CZ/DOD Events/Messages with their arguments [INFO] Pointer to g_pGameRules and it's offsets [INFO] Think workflow
[INC] Arrays with N Dimensions [INC] Beam Entities [INC] Bit (formally Boolean) [INC] bits.inc [INC] CellTravTrie [INC] CHR Engine [INC] DataPacks: Heterogeneous Container [INC] dDimension 1.1 [TUT] ExplodeString( p_szOutput[][], p_nMax, p_nSize, p_szInput[], p_szDelimiter ) [STK] get_user_fps [STK] get user name (HL log format) [CODE] Personal String Management (utilizes trunk's Cellarray) [INC] The XS Library [INC] Tools X v0.1 [INC] Weapon Slots Stocks 1.0am [INC] Worldspawn Keyvalue Access
[CODE] Colors [CODE] CSDM Style Weapons Menu [TUT] Dead Bodies [CODE] Distance Based Accuracy / Cone of Fire Creation [TUT] DOD: add sprites to knives & nades [TUT] Dynamic Items in Menu and Plugin API[+Ham] [CODE] Elements - Earth, Water, Fire and Wind [TUT] Finding relations between entities [TUT] How to Block Sounds [TUT] How to find Entites [TUT] How to find a Random Origin (Scanning) [TUT] How to make a perfect NPC [TUT] How to make a NPC with extra features [TUT] How to retrieve random values from an array without retreiving the same twice [TUT] How to successfully precache files [TUT] How not to hard code paths [TUT] imessage random colors [CODE] Mapchooser with vote statistics [TUT] Precache that MOTD [TUT] Random locations generator [TUT] Recording Damage/Hits Per-Round and Displaying It [TUT] Your own Admin System
[TUT] Compiling Amxx Plugin on Linux (Ubuntu)[Video] [TUT] Compiling errors [TUT] How to Compile locally with custom includes
[TUT] Using the Search Button
[INC] Avalanche's TS Weapon Functions BETA V v3 [INC] BrainBread Stock File [INC] ESF Stock [INC] ESF UTIL [INC] Half-Life Stocks [INC] NS Team [INC] Sven Co-op 4.5 (v2) [INC] TS Natives (Version: 0.1b) [INC] TS Stocks
Notepad++ top [EXE] Notepad++ AlliedModders Edition [TUT] AMXX Keywords for Syntax Highlighting [TUT] Pawn Language Definition for notepad++ [TIP] Notepad++ Tips and Tricks
[EXE] Notepad++ AlliedModders Edition [TUT] AMXX Keywords for Syntax Highlighting [TUT] Pawn Language Definition for notepad++ [TIP] Notepad++ Tips and Tricks
[TUT] Decompiling Plugins (.amx/x -> .sma) [TUT] Finding Entities from the dll [TUT] IDA Pro - engfunc offsets [TUT] Yet Another Introduction to Pawn (unrelated AMXX) [TUT] Using sourcebans on a HL1 server..
[TUT] How to properly reset user speed ? [TUT] Create customs Modes [TUT] Config files [TUT] All In One [TUT] Finding "[TUT] Using the Search Button [TUT] Hexadecimal system [INC] [Native] Angle Speed [CODE] Getting user fps [TUT] Do you use Pawn Studio? [INC] More array dimensions - Pawn [CODE] Action Script for XP Block