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bamman
New Member
Join Date: May 2014
Old 05-07-2014 , 01:32   Re: Dota 2 Dedicated Servers
Reply With Quote #65

Has anybody had any luck with Frota working with 6.81?

SRCDS works fine but myself and other cannot connect.

Quote:
NotifyClientSignon: 2
Connected to xx.xx.xx.xx:27015

Dota 2
Map: riverofsouls
Players: 1 (0 bots) / 10 humans
Build: 922
Server Number: 1


Host_Error: CMapLoadHelper::Init, unable to open maps/riverofsouls.bsp


NotifyClientSignon: 0
In server logs

Quote:
Server is hibernating
FCVAR_CHEAT cvars reverted to defaults.
Connection to Steam servers successful, Game Server SteamID [A:2331253xxxxx2:42914] (900xxxx023773.
CDOTAGCServerSystem - adding listener
VAC secure mode is activated.
Received server welcome from GC.
GC Connection established for server version 0
Server waking up from hibernation
Client "sage" connected (xx.xx.xx.xx:59185).
ConVarRef fow_client_viz_flags doesn't point to an existing ConVar
S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOA D'
"sage<2><STEAM_xxxxxxx><>" STEAM USERID validated
Failed to cleanup player #2
Dropped sage from server(2): NETWORK_DISCONNECT_DISCONNECT_BY_USER
S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
S:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
S:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
m_flPreGameStartTime set to 181.11
m_flStateTransitionTime set to 271.11
S:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
UpdateAutomaticSurrender:
GoodGuys = 0 Disconnected = 0
BadGuys = 0 Disconnected = 0
Players are all disconnected, looking for their fort...
S:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
CDOTAUserMsg_PlayerMMR check: lobbyType=-1, GameEndReason=2
CDOTAGCServerSystem::MatchSignOut gathering sign out stats. Duration in minutes = 6.000202
-- IsMassDisconnectHappening -- 0 players currently disconnected.
Mass disconect not detected
Match signout: duration = 360 (360.012115) good guys win = 0
Match start date: Wed May 07 15:07:15 2014
Num players on teams: Good: 0 Bad: 0
KILLEATER: Signing out with 0 adjustments
KILLEATER: Message has 0 player blocks
Not submitting stats. Both teams must have human players.
S:Gamerules: entering state 'DOTA_GAMERULES_STATE_DISCONNECT'
Terminating after game.
Steamworks Stats: CDOTASteamWorksGameStatsServer Ending CLIENT session id: 101744346429
Steamworks Stats: CDOTASteamWorksGameStatsServer Ending SERVER session id: 101744346429
CSoundEmitterSystem: Registered 1314 sounds
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