Quote:
Originally Posted by Alex101192
Is it possible to make a plugin that disables friendly fire while on starting zone or saferoom maybe using this? The only one I found did this, but when failing the chapter and restarting the no friendly fire would last for all the match.
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Not sure if you found the same plugin as I did, but I've modified one written by "R-Hehl". It works like a charm, maybe you can give it a try.
And is it possible to spawn a witch like the way director does with left4dhooks on coop mode? A director-spawned witch is usually on survivors way that we almost need to deal with her, but I've tried "
L4D_GetRandomPZSpawnPosition", witch might be spawned on the roof or some areas that survivors can easily avoid.
I noticed a function "
L4D_FindRandomSpot(int NavArea, float vecPos[3])", which is described "
This is what Witches use to spawn", but I was distressed about finding a reasonable NavArea to input.