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Hunter6272
Senior Member
Join Date: Jun 2015
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Old 12-04-2015 , 06:50   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2528

Quote:
Originally Posted by databomb View Post
hosties.inc is using the listening flags to set a mute state manually and the only additional check before we unmute the player is if BaseComm (e.g., an admin or another plugin) has muted the player. So in your case they must be BaseComm muted. Since they're BaseComm muted you need to !unmute <target(s)> on the offending player(s) to have them be unmuted by Hosties. We're not going to unmute everyone after 30 seconds because that's just chaos..
Can you add a cvar for this feature? like
Quote:
sm_hosties_mute "30" // if set to 0 then it doesn't mute terrorists
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