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Remaining CT = slay
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instinctpt1
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Join Date: Dec 2016
Location: Chandigarh, India
05-25-2020 , 13:08 Re: Remaining CT = slay
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But why not adding the deathevent check and check for delay in it?
I mean suppose last of remaining players other than the alive one from CT died, we should only then check for how many seconds have passed, if they are less than delay time, then set a task to check again just after delay time, if he is still alive then slay !
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Or i interpreted it wrong ?
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