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Originally Posted by ChocOrange
Ive been doing some heavy testing on the wall-hack module and before I post the results can you explain which points are tested for models. This will help me with some testing and suggestions I've got for the future.
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I'm glad you made this post. I went in to test it with a screenshot to help explain, and then I realized that the points were off. Unfortunately my entire formula is based around the assumption that a player's origin is the exact center, but now I clearly see that it's right by their feet.
5 traces to check for a player's feet...
The rectangles are always rotated to face the player watching, and the weapon point stays with the weapon.
Quote:
Originally Posted by ChocOrange
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That's what it was
supposed to be doing.
Quote:
Originally Posted by ChocOrange
I've found circumstances where players 'disappear' that shouldn't and knowing where player's positions are checked will help me to provide exact details where issues occur.
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I can go ahead and fix the points, but if you have any immediate suggestions then let me know.
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