For T2 you have to check 3 classesnames:
- weapon_<name>_spawn (e.g. weapon_rifle_ak47_spawn)
- weapon_<name> (e.g. weapon_spawn)
- weapon_spawn
Also can check here some other
weapon_spawn attributes.
Which is a bit complex cause they have many variants:
Code:
Value | Description
any | Any primary or secondary weapon
any_pistol | Any Pistol
weapon_pistol | Pistol
weapon_pistol_magnum | Magnum Pistol
any_primary | Any Primary Weapon
tier1_any | Any tier 1 primary
tier2_any | Any tier 2 primary
any_smg | Any tier 1 SMG
any_rifle | Any tier 2 Rifle
any_sniper_rifle | Any tier 2 Sniper Rifle
any_shotgun | Any Shotgun
tier1_shotgun | Any tier 1 Shotgun
tier2_shotgun | Any tier 2 Shotgun
weapon_smg | SMG
weapon_smg_silenced | Silenced SMG
weapon_pumpshotgun | Pump Shotgun
weapon_shotgun_chrome | Chrome Shotgun
weapon_autoshotgun | Auto Shotgun
weapon_shotgun_spas | SPAS Shotgun
weapon_rifle | M4 Rifle
weapon_rifle_desert | Desert Rifle
weapon_rifle_ak47 | AK47
weapon_hunting_rifle | Hunting Rifle
weapon_sniper_military | Sniper Military
weapon_smg_mp5 | MP5
weapon_rifle_sg552 | SG552
weapon_sniper_awp | Sniper AWP
weapon_sniper_scout | Sniper Scout
Then on Stripper you have to do something like this:
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