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[TF2] Model Manager 1.0.4 (08/03/2013)
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FlaminSarge
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Join Date: Jul 2010
08-15-2011 , 05:11 Re: [TF2] Model Manager 1.0.0 (08/13/2011)
#
18
1) Yes.
2 & 3) You have to convert a skin to its own custom model path. For standardization, make it models/custom/player/<skinname>/spy.mdl, or whatever the model name is.
You can also turn yourself into an antlion (models/antlion.mdl) or gman (models/gman.mdl). I recommend using "flags" "NO_ANIM" on those.
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