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Player Velocity On Point
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EfeDursun125
Senior Member
Join Date: Feb 2019
Location: Turkey
05-26-2019 , 12:48 Player Velocity On Point
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Hello, My English is Bad
new Float:point1[3] = {1880.0, 1272.0, 310.0};
new Float:point2[3] = {2380.0, 1264.0, 420.0};
i need help, how to make player move to point1
simple 2d move not teleport and not pathfinding (is point visible move to point1 or point2)
this is only move forward version
Float:moveForward(Float:vel[3],Float:MaxSpeed)
{
vel[0] = MaxSpeed;
return vel;
}
how to make move to point's version???
EDIT : i try make a waypoint system i need move to point code
Last edited by EfeDursun125; 05-26-2019 at
13:53
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