Quote:
Originally Posted by backwards
You want to use a trace hull to scan a rectangular prism area for intersecting entitys before teleporting the player....
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WOW!
THANK YOU Franc1sco!
And also thanks to backwards.
Even though you "relied heavly" on Franc1sco' work
-you did all of the modifications-
to HAND me a WORKING
plugin working exactly how I needed it to work.
As well as describing exactly how it works...
There is major credit in that....
"relying heavly" on others work is how this community thrives...
Only thing is giving credit where deserved...
I have been here 20 years! (almost)
Going for another 20?!
I hope alliedmods.net and this great community never goes away.