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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-03-2012 , 06:19   Re: [L4D2] Mutant Zombies (1.0) [01-Jan-2012]
Reply With Quote #9

Thanks Atomic, Jay_ombie had suggested a "Mimic" type but I never added because I wasn't sure what I should do, create a Jockey that stands somewhere on the map making sounds? Maybe I should use the "Mind" type to do this.

I like your idea of meleeing Spit Zombies and being hurt and the adrenaline effect sound! I'll add those at some point, thanks.
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