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cheewongken
Senior Member
Join Date: Feb 2009
Old 09-13-2010 , 01:06   [L4D2] Drop weapon when punched (v1.1)
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[L4D2] Drop weapon when punched (v1.1)

About:
This is my first plugin that I'm posting here. I didn't notice anything like this when I got the idea... It makes you drop your weapon (Primary and Secondary only) when you get hit by a tank. To be fair your pistols/magnum will not be removed and you will be given a pistol if your melee weapon is dropped (as if you were incapacitated). This pistol will automatically be removed when you pick up another secondary weapon (other than a pistol)

Cvars:
l4d2_dwp_version
- Self explanatory

l4d2_dwp_enabled (Default: 1)
- Is plugin enabled? 1=Yes, 0=No

l4d2_dwp_drop_chainsaw (Default: 1)
- Will you drop chainsaw if you get hit? 1=Yes, 0=No

l4d2_dwp_drop_melee (Default: 1)
- Will you drop melee weapon if you get hit? 1=Yes, 0=No

l4d2_dwp_drop_when_incapped (Default: 0)
- Will you drop weapon if you get incapped? 1=Yes, 0=No

l4d2_dwp_give_pistol (Default: 1)
- Will you get a pistol if you drop your melee weapon? 1=Yes, 0=No

Note:
  • Occasionally when a tank hits you, his fist will hit the weapon as well. You will see the weapon speed off into the sky at high speed. The weapon can still be found though.

Changelog
v1.1
Did as Silvers suggested
v1.0
Release

Credits:
Machine (for [L4D2] Weapon Drop)
McFlurry (for [L4D2] Melee Mode v1.6.3 *Update*)
mi123645 (for a bit of code i used)
CrazzyMonkey (for testing it out)
and the rest is mentioned in the source.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_drop_punched.sp - 3283 views - 12.2 KB)

Last edited by cheewongken; 10-12-2010 at 01:17.
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