Summary: Description Button Description Requeriments Gameplay Video Cvars Change Log Donate Download
- zp_sonic_vs_shadow_minplayers 2 // Minimum players required for this game mode to be activated - zp_sonic_vs_shadow_sonic_hp 5000 // Sonic Health - zp_sonic_vs_shadow_shadow_hp 5000 // Shadow Health - zp_sonic_vs_shadow_inf_ratio 0.5 // Infection ratio of this game mode i.e how many players will turn into shadow [Total players * infection ratio] - zp_sonic_minplayers "2" // Minplayers for start a Sonic Mode - zp_sonic_damage_multi "3.0" // Sonic "Knife" damage multi - zp_sonic_damage_homming_attack "500" // Homming Attack Damage - zp_sonic_damage_spindash "50" // Spin Dash Damage - zp_sonic_damage_boost "30" // Boost Damage - zp_sonic_boost_gauge "10" // Boost Gauge - zp_sonic_boost_give "2" // Give gauge ammount when kill a player - zp_shadow_minplayers "2" // Minplayers for start a Shadow Mode - zp_shadow_damage_multi "3.0" // Shadow "Knife" damage multi - zp_shadow_damage_homming_attack "500" // Homming Attack Damage - zp_shadow_damage_spindash "50" // Spin Dash Damage - zp_shadow_damage_boost "30" // Boost Damage - zp_shadow_boost_gauge "10" // Boost Gauge - zp_shadow_boost_give "2" // Give gauge ammount when kill a player
- 1.0: First Version - 1.1: - ZPSp 4.5 Support - Improved Camera and homming shoot aim - 1.2: - Fixed Homming Shoot Aim - Added cvars: "zp_sonic_boost_gauge", "zp_sonic_boost_give", "zp_shadow_boost_gauge", "zp_shadow_boost_give"