Quote:
Originally Posted by eyal282
When I was building Brawl Stars gamemode ( Don't ask ) someone who claimed to be cheating informed me that when SDKHook_SetTransmit returns Plugin_Handled ( makes target invisible ) it also blocks wallhack. It might be difficult but it can be theoretically possible, assuming the guy wasn't lying.
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Quote:
Originally Posted by Ilusion9
If that's correct, then sdk trace + sdk settransmit might do the trick.
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Ime doing this already with my Anti-Cheat KACR. It is useless nowadays, the Cheats grab the Data from elsewhere, hiding entities isent enough.
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