Quote:
Originally Posted by Cruze
You don't need to unload abner_deathrun in mg_ maps as it will disabled as long as you don't put "sm plugins load abner_deathrun" in mg_.cfg
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and idk why my plugins are not auto unload after map change.... all plugins of each mod are puted in each folder and in disabled folder.
If this plugin can load and unload plugins by FOLDER is way more better to manage plugins / mod
maybe can use this code?
Quote:
Originally Posted by NanoC
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